﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TurtleLib.Simulation
{
  internal class Entity
  {
    public Point3D Location { get; set; }
    public object Target { get; set; }
    public IPanel Panel { get; set; }
    public Face Face { get; set; }
  }
}
